Research On English Learning Strategies Based On Task-Based Language Teaching Method– A Case Study Of Chinese And Kyrgyzstan Students Using Mobile Games To Promote Language Learning

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Yao Yifei
Nurbubu Asipova
Yulin Zeng
Wenya Huang
Kurbanova Nazira Umarovna

Abstract

Based on the pedagogical concept of task-based language learning, this study uses the technological products that students commonly use as auxiliary tools for task-based teaching, in order to study their enhancement effects on second language learning (using English learning as an example). This study implemented a quasi-experimental pretest and posttest design to investigate whether a mobile game-based second language learning strategy can improve high school students’ learning motivation and achievement. Selecting a suitable game and adding appropriate content for game-based English learning were the 2 key considerations for achieving the teaching goal. The experimental group comprised 38 students, whereas the control group comprised 40 students. The experimental period was 8 weeks. Through statistical methods, the results verified the positive effectiveness of a mobile game-based learning strategy for promoting high school students’ second language learning, consisting of motivation and achievement improvement. Conversely, this study found that the effectiveness of the mobile game-based learning strategy was not significant for students who did not like to play games. Finally, several findings and suggestions were proposed for future applications.

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Research On English Learning Strategies Based On Task-Based Language Teaching Method– A Case Study Of Chinese And Kyrgyzstan Students Using Mobile Games To Promote Language Learning. (2025). Architecture Image Studies, 6(4), 450-461. https://doi.org/10.62754/ais.v6i4.617