Art in the Streets in the Virtual World
A Case Study of the First Graffiti and Street Art VR Exhibition in Serbia
Abstract
Art in the streets, especially if unsanctioned, might be the most liberal art in the art world today. Yet such art is full of controversy because of its status as potential vandalism. For those who do not participate in the art world, it is important to see that there is a choice, and it sometimes comes in the form of street art. The choice. The option. Different perspective. Accessibility.
Starting from this premise, the Urban Heritage Hub project set a goal to make art in the streets of Belgrade, Serbia, more visible and even more accessible by using digital technology. Apparently, we were made to believe that everything was possible using new technologies. However, it became clear at the beginning of the project that while this might be true in some cases, it was not for ours. This paper aims to map the process of creating an exhibition that, firstly, deals with digital preservation and presentation of more than 50-year-old art form that has not yet been acknowledged as cultural heritage, and secondly, with the fact that it is not so easy to transfer unpredictability of the streets into a virtual reality which is imagined for the controlled environments of galleries or museums.